What's New

Follow new updates and improvements to GameGlass.

January 20th, 2026

A brand new set of components has been added to the Forge.

These rugged component designs cover a wide range of interactions, including buttons, toggles, switches, and more. Perfect for high-visibility uses alongside other component designs for games like DCS, World of Tanks, and other military sims.

They also include some useful new features that allow you to customise how they look:

  • Re-sizable bezels

  • Toggle design element visibility (corner rivets, indicator lights, etc)

  • Adjustable corner radius

We plan to extend this functionality to existing components soon, and expand it to provide more elements you can customize.

Even more new component sets are coming soon - including a really fun anime mecha themed set!

December 24th, 2025

TKL? 75%? Mini with nothing?

For all those of us without 100% full-sized keyboards it can be a challenge to access the missing keys, whether thatโ€™s numpad, the F row, or something else.

No more!

The brand new Numpad Pro Shard gives you access to every keyboard group you need - and makes it easy to switch between them as you need to.

  • Numpad (duh!)

  • All 24 function keys

  • Navigation (arrows, page up/down, etc)

  • Media controls

Designed to give you all the keyboard keys youโ€™re missing, in a compact phone-sized form factor.

Free for all GameGlass PRO subscribers, and available right now in the Explore section of the GG Hub when you filter for GameGlass as the creator.

PS - we have a ton of new stuff coming after we recover from Xmas holidays. Components, features, GG Hub updatesโ€ฆ SO MANY TREATS!

December 16th, 2025

Try all the premium Shards and components, every feature, and create unlimited Shards with a FREE 14 day trial of GameGlass PRO.

No credit card needed.

If you're on the free Basic plan you can start your trial from inside the GG Hub app whenever you like. New users will start the trial automatically.

November 12th, 2025

Announcement

Drivers, start your engines! Our iRacing plugin is finally here for you lead-foots itching to keep your session HUD free. Weโ€™ve added thousands of variables, available to you via Forge in version 7.5.0 of Hub.

Furthermore, weโ€™ve added F1 2025 support to our F1 Plugin, which means we now support all F1 game versions. While we were in there, we improved the data schema to make it easier to build the shards you want, and made it possible to select which game version (year) you want the variables from.

With the sheer amount of data coming out of iRacing and F1, we had to drastically improve the performance of our data management system. After many nights bashing our heads against our keyboards, we finally got it running at a buttery smooth 30fps under heavy load.

We also added emulation for Mouse Button 4 (Forward) and Mouse Button 5 (Backward) as part of this update as an added bonus.

And lastly, weโ€™re currently working on Premium shards for these driving games to make it easier for you to start the game and go. Weโ€™ll make an announcement when those are available soon.

Now, go burn some rubber.

September 28th, 2025

GameGlass Hub has been updated to 7.4.2, with improvements to the data telemetry system.

  • AMD hardware is now supported (Windows & Linux)

  • Performance improvements to hardware monitoring

  • Substantially faster updating of game telemetry in Shards

  • Various fixes for Forza game telemetry and Shards

The premium System Telemetry Shard has been updated to include those improvements - including AMD support.

Weโ€™ve also added the ability to add all variables for a game into a Shard so you can easily test all the data - a great way to see whatโ€™s available when designing a Shard!

August 20th, 2025

Three new games have been integrated with GameGlass, giving you more ways to customise how you play. Update your GG Hub to 7.3.1 to see these new features.

MAJOR FEATURES:

  • Three games added

    • Diablo 4

    • Counterstrike 2

    • Apex Legends

These games are integrated via our telemetry system, and include a huge range of events and data you can use to create new touch-screen experiences.

Hereโ€™s just a sample of the data and events available:

Counterstrike 2:

  • Match phase, type, round

  • Health, weapons, status (flashed, smoked, etc)

  • Kills, assists, deaths, MVPs

Apex Legends:

  • Teammate status, name, legend

  • Ultimate readiness, weapon slots

  • Kills, deaths, assists, damage total

Diablo 4:

  • Experience, gold, health, level

  • Map area, territory

Integrations for more games are coming soon!

PS: Keep an eye out for new Premium Shards and Widgets coming for these games soon - exclusive to GameGlass Pro.

MISCELLANEOUS FIXES:

  • UI improvements for the game event selector in Forge

  • Navigation fixes for Forge window

  • Various improvements to UI, GlassPass window, subscription notifications, etc

  • Fixed a bug with application sometimes having trouble shutting down

    • Tweaks around UI, GlassPass window, subscription notification, etc

Read more about our game telemetry features here - https://support.gameglass.gg/en/articles/11034560-game-telemetry-and-hardware-monitoring

RECENT UPDATES:

Check out these updates for more new features added to GameGlass recently:

July 22nd, 2025

Version 7.2.3 of the GameGlass Hub app has been released, including mouse drivers.

MAJOR FEATURES:

  • Native Windows mouse driver

    • Allows the MOUSE MOVE action to work for games that block mouse emulation

    • Note - MOUSE MOVE using this new driver currently works on the primary monitor

  • Screen overlay

    • Invoke a transparent screen overlay from inside the Forge

    • Overlay covers primary monitor, and allows easy selection of MOUSE MOVE position

    • Ability to set absolute mouse position using overlay by clicking a location on the screen

These two features, along with the keyboard driver released previously, are part of our journey to create a new set of gameplay and immersion products coming to GameGlass later this year.

Read more about our Windows Driver features here - https://support.gameglass.gg/en/articles/11813996-the-gameglass-driver

OTHER FEATURES:

  • Multi-monitor support for mouse emulation (non-driver)

  • Toggle keyboard or mouse drivers on/off in settings

  • Ability to opt in or out of drivers when installing GameGlass Hub

    • Opt out flag - /nodriver

    • Opt in flag - /enabledriver

    • Works using Command Line, Powershell, Bash emulator, etc

    • Note - This will prevent drivers from being installed and also prevent drivers from being installed in future updates. This is useful for remote PC situations where drivers interfere with USB HID forwarding, such as ShadowPC. Drivers can be re-enabled by re-installing GameGlass Hub with the opt in flag.

  • Ability to set app exit behavior - Minimize to Tray or Quit

  • Ability to resize the width of the Layers panel in the Forge

  • Performance improvements and bug fixes for Grouping and Layers

  • Bug fixes for ShadowPC and other cloud gaming services

July 16th, 2025

One of our most requested features has been the ability to group together components in the Forge. Weโ€™re thrilled to announce this feature has just been released, making it much easier to create and organize your Shards.

This update includes major updates to the Forge, including:

  • GROUPS

    • Ability to group & ungroup components together

    • Ability to have groups within groups

    • Easily create groups from selected components on the canvas using the context menu

    • Complex sets of components on Premium Shards now come grouped together by default for easier manipulation

    • Can toggle visibility and locking of an entire groups with a single button press

    • Ability to duplicate entire groups

  • LAYERS

    • Redesigned layers panel UI

    • Ability to collapse/expand groups to see components within groups

    • Ability to move components and groups up and down in the layers panel to set what is โ€œon topโ€ on the canvas

    • Easy selection of an entire groups children by clicking on the group name in the layers panel

    • Ability to rename layer by double clicking the group name in the layers panel

  • ACTIONS

    • Ability to apply the Show/Hide action to groups - making it FAR easier to create dynamic Shards

  • Plus many smaller UI and bug fixes

July 8th, 2025

A new version of our mobile app for iOS and Android has been released, and is now available on app stores.

We're preparing for some major new features in the coming months. This release is focused on implementing a new technical architecture for our mobile app that will enable these new experiences when combined with the recent addition of our Windows driver to the desktop Hub app.

Our mobile app will see much more dramatic updates in the coming months, with a brand new UI and new features that will make it a more helpful part of your gaming.

GameGlass mobile app - Version 5.0.0 - Update notes:

  • New architecture required for upcoming features

  • Better login retention (less frequent need to re-login)

  • More login options (Discord, Twitch, Apple)

  • Improved login speed

  • Automatically connect to last used Shard

  • Various performance and stability improvements

June 9th, 2025

We've been cooking this release for quite some time, and it's finally here!

We're thrilled to announce the official release of our new Windows GameGlass driver, now available with GameGlass Hub version 7.1.0. We've been working on this foundational update for a while, and it opens up development of a huge range of new features and game interactions.

This new driver allows GameGlass Hub to emulate keyboard inputs directly at the hardware level, providing faster and smoother controls via Shards. Another significant benefit is that you'll no longer need to run GameGlass with admin privileges, even when playing games in admin mode, which eliminates previous headaches.

Additionally, GameGlass now supports games that require hardware-only inputs, like Helldivers 2. Get ready, as we'll be previewing a new Shard for Helldivers 2 very soon, making those Stratagems even easier to deploy!

As this is the initial release of the driver, you might encounter some issues, as testing all keybind combinations is incredibly challenging. If you discover any problems, please create a support ticket so we can address them promptly. You also have the option to disable the driver in the settings if it's interfering with your gameplay, allowing you to revert to our previous emulation method.

Looking ahead, this technology will enable us to implement entirely new types of interactions, including enhanced mouse support, joystick axis, and various dial and slider inputs.

We're working hard on developing these new interactions, and we can't wait to show you how much more immersive your games will feel when combined with the new design and UI technology we introduced with the latest Star Citizen experience.